New islands will not be unlocked in this endgame, all islands will be unlocked directly from the start of the world and players will be able to settle on any of them. Each option on this new setting will determine the number of islands that will be open for players in the entire world. To determine this we will have settings that will be pre defined at the start of each world, this will allow us to cater to the different sizes of worlds in different countries. To make sure the players have the best experience in this endgame we need to take into account the size of the world, since we need to determine how many temples of each type will spawn and where. Olympus: In this part all alliances have to fight to conquer and hold Olympus and then win the world.Large Ocean Temples: In this part 4 large ocean temples are spawned in the world, and alliances need to conquer all of them to unlock Olympus.Small Ocean Temples: In this part several Ocean temples are spawned across all populated oceans and alliances need to conquer a percentage of them to unlock the next part.The temples spawn stage will be divided in 3 parts: The spawning of these temples is directly connected to the size of the world, so for each world size we have different amounts of temples being spawned. In this stage temples will spawn for alliances to conquer and hold. The system then takes these two values and determines the amount of time it will take to start the Ocean Temple spawn stage. This time is based on both world speed and world config. We will follow the same rules as we do in domination to determine how long it takes for the endgame to start.
Just like in the Domination endgame, this endgame only starts after an initial period of time, this allows for the world to evolve enough to provide a healthy endgame experience. I will detail how all of this will work in the following paragraphs. There are 3 different types of temples and they will be unlocked sequentially until finally you are trying to win the Gods by conquering Olympus. In the Temple Run endgame, Temples filled with enemy units will spawn around Greece and it will be up to you to conquer and hold them to win the favor of the gods. The second part focus on Small and Large Ocean temples, all of its characteristics and rules.Īnd the third part focus on Olympus, covering all of its characteristics and rules, and the winning conditions of this endgame. The first part focus on a more general overview of the new endgame, describing its main objectives and general rules. The information about the new endgame is divided in 3 blog posts for easier understanding and consumption. Just remember that we have not started development on this endgame yet, and things may change along the way, both because of your feedback and potential unforeseen technical issues. We are in the early stages of this concept, and just like we did with Domination we want to hear your thoughts and suggestions about it. Their goodwill could mean the difference between victory and defeat.Hello everyone, once again I come to you with a new endgame. On your epic journey to fame and glory, do not neglect to earn the favour of the gods of the Greek pantheon: Zeus, Hera, Athena, Hades, Poseidon, and Artemis. Navigate your seafaring troops through the Greek seas, and conquer faraway islands.įorge mighty alliances with your friends, and coordinate attacks against common enemies on land, water, or from the skies. Recruit a powerful army with mythical units like the Manticore or the Hydra. Your task is to transform a small polis (Greek for town) into a huge metropolis. Grepolis is a free, browser-based online game with a strong focus on cooperative play and strategy. Are you ready to conquer Ancient Greece? Do you want to follow in the footsteps of Odysseus, Leonidas, the beautiful Helen, or other Greek heroes? Then join us on a unique adventure through the world of the ancient Greeks.